Character editor for Titan Quest which allows recovery of v1.01/v1.08/v1.11/v1.15/v1.20/v1.30/IT v1.10 (all tested) character files (Main Quest or Custom Quest) and allows transfer of characters from Custom Quest to Main Quest. Built-in support for all of bman's mods thus far for v1.01 to v1.30! (Some are version specific.) Just added MaxSound's mod as well as Raven's! Also, rename your characters now, edit available stat/skill points! Jump difficulties, Auto-Backup, modify waypoints, change starting location, and much much more! (Visit my website for a list of features. [url]http://tq.demortex.com)[/url]
Updated 5:30PM July 21st. Just uploaded v3.3.2 For previous version notes go here: Link or view the included readme file. (Visit Link for more info including test versions if there are any.)
1-Fixed an unintended side affect when entering invalid values for mod parameters. This affected mods like ‘Unique Chance Multiplier’ where entering an invalid # would leave the box checked when it should be unchecked. This had no affect on the program, but shouldn’t happen.
2-Updated the Defiler’s support for TQ Vault (by Bman). The Defiler will now check for the installation path as well as looking for TQ Vault in the game’s directory, and the Defiler’s program directory. It will also support loading Immortal Throne characters from the Defiler now. Thanks to VillageIdiot for pointing this out to me.
3-Updated the current features section of this readme.
4-Immortal Throne characters are now loaded before Titan Quest characters instead of after in the character list (and auto-backup screen)…it just makes more sense.
5-A new ‘Expand Caravan’ button has been added to the inventory tab and ‘Character’ menu. This will allow you to give your character its first or second expansion for their caravan, or even max that character’s caravan so that it contains the second expansion plus two extra columns on the right of the caravan screen. It can also be used to return the character’s caravan to its starting size. This button/menu will be disabled if the character has no caravan files created yet.
6-A new ‘Expand Shared Storage’ button has been added to the inventory tab and ‘Character’ menu. This allows you to switch between the default size or the max size for the shared area of the caravan storage…adding 3 new columns and 3 new rows.
1-The folders created for the Defiler’s backup feature are now under “Defiler Backups” instead of “Backups”. These can be found directly under each game’s “SaveData” folder.
2-The auto-backup feature has been re-enabled with full Immortal Throne support. The new backup system now backs up both TQ and IT characters all at once, and also includes the caravan files for IT characters so that you can rest easy knowing you’ll never lose an entire caravan again! Remember that all you need for the feature to work is to have the Defiler running, you do not have to have the settings screen open for it to work. The same goes for the explicit mode backup.
3-Preed’s mod ‘GetItAll’ has been denoted by (TQ) so show that it is a Titan Quest mod.
4-Added a new link for Kreelo’s and SuePitt’s ‘Itemus’ custom module for IT that includes all Titan Quest and Immortal Throne uniques, and a whole lot more!
5-Added a new download link for Raven’s TQ Mercury program under the ‘Downloads’ menu with (Quest) denoting that it is a quest-related program. TQ Vault has a similar note.
6-The ‘Skills’ tab has been renamed to ‘Skills List’ to better describe its contents.
7-Thanks to Ian Einman for pointing me in the right direction, when you rename, copy, or copy to main quest any character the caravan will now go with them as the proper integrity check is calculated by the Defiler.
8-In addition to #7, a new feature named ‘Fix All Caravan Files’ has been added that recalculates the check as well as paths for all caravan files for all characters instantly (including the shared storage). Mainly useful when you’ve just moved to another computer or install and need the paths and checks updated. This can be found next to the ‘Patch Game’ button and may be changed in appearance or use later. This is a very complex feature, and although it does make backups of files changed, it’s recommended that you also make a backup of your characters and shared storage before attempting to modify them all.
9-Fixed a bug with the new skills editing that when deleting a skill caused the ‘skill enabled’ code to trigger resulting in the character’s class being slightly modified. The game could then not determine what class the character was making the character not visible in-game. To fix this issue with an existing character, simply load the character in the Defiler, it will detect and correct the issue and notify you.
10-You can no longer have both Bman’s ‘No Artifact Ingredients’ and ‘Remove UnCommon Items’ mods active at the same time. You will receive a conflicting mod message stating that you must disable the other mod before continuing, as both of the mods active at the same time cause a crash when attempting to make an artifact. If both are currently active, one will be disabled for you automatically the next time to open the mods screen in the Defiler.
11-Added a new miscellaneous bit of information for the character’s ‘Misc’ tab—the Kill-To-Level ratio, thanks to Negerove for the idea (derived from his mob to lvl ratio). See how many kills you averaged per level or compare to others and try to improve your character.
12-Added a new miscellaneous bit of information for the character’s ‘Misc’ tab—the XP-To-Level ratio, thanks to Negerove for the idea (derived from his experience to lvl ratio). See how much experience you averaged per level or compare to others and try to improve your character.
13-Fixed an error that could occur with the ‘Kill-To-Death’ ratio when the character has no kills and one or more deaths.
1-Added the formula needed to determine the experience you gain from getting your tombstone after a death in each difficulty.
2-The tombstone recovery portion of the death penalty text will only show for Immortal Throne characters.
3-Updated the file download list for the restoration screen.
4-Added two new menus to the ‘Downloads’ menu of the Defiler, these can be used to view community-created item checklists for either Titan Quest or Immortal Throne separately.
5-Adjusted when the backups are made for files changed by mods so that the ‘Restore’ button is properly enabled after creating new backups.
6-Added a new screen to the Defiler (located under the ‘Game Options’ menu) that will be used for changing game settings, many of which normally must be changed via a settings file. This screen only shows your current settings at the moment, functionality will come soon after this release.
7-Skills that have been marked for deletion by the Defiler can no longer be modified or deleted (again). They can still be seen in the skills list and can now be re-added to your character by a simple click of a button. You are also given the option to remove the skill points used in that skill from your available skill points.
8-The ‘Reset’ mastery buttons have been renamed to ‘Remove’ and now give the option when used to remove all skills associated with that mastery AND add the applicable skill points to your available skill point total. You can also optionally add just the points spent in that mastery to your available skill points.
9-Fixed an issue that could occur when selecting a skill, then loading another character and trying to change the previous character’s skill.
10-Now when removing a skill on the skills screen you are given the option to add the points spent in that skill to your character’s available skill points.
11-Added a link to the new Titan Quest general wiki.
1-I have added a new screen to the Defiler. Now when on the mods by screen you can access advanced restore options by clicking the ‘. . .’ button next to the ‘Restore’ button. This new screen allows you to instantly download any and all backed up original Titan Quest and Immortal Throne files direct from my website.
1-Fixed Raven’s ‘Skill Points Gained Per Level’ mod to correctly read values greater than 3.
2-Updated the Titan Quest mod wiki website to reflect its new home.
3-Updated all of Raven’s mods for Titan Quest. These will no longer be compatible with previous versions of Defiler or Portable, a new version of Portable will be released to match these new Immortal Throne coded mods.
.NET Only Changes
1-Added a new download link for downloading the latest .NET executable only version.
1-Immortal Throne executable files are now backed up properly for use by the mods by screen.
2-Tweaked various aspects of the loading of the character list.
.NET Only Changes
1-Auto-reload for the character list has been turned on.
2-Fixed the version detection for IT, it will now correctly detect version 1.10.
3-Fixed a problem with the mods for Immortal Throne having access errors and file already open errors.
Known Issues (.NET Version Only):
1)Error message when switching characters after the waypoints screen has been loaded.
2)Slow character loading.
3)No transparency for images and some labels.
1-When changing the IT game cd-key, the TQ game cd-key was displayed as the default value, this has been fixed to display the IT game cd-key.
2-Characters were loaded twice upon startup, this is now fixed. This was affecting the previous auto-reload feature for the characters that would detect when the list of available characters changed. The feature has been re-added.
3-The ability to rename your character has been turned back on for Immortal Throne, note that a BIG warning message about losing your caravan when you do so has been added. Please use the copy character feature so that the caravan can be moved from the previous character if possible.
4-Greatest damage dealt can now be reset to 0. Note that this information is currently only displayed on the new interface sample.
5-The new interface sample now displays a blank space if no mastery has been chosen instead of “<Unknown>”.
6-Removed the time portion of the program’s version check. The time is no longer used for anything.
7-The ratio for the stats tab correctly uses 25 to 1 for health and energy instead of 4 now.
Known Issues (.NET Version Only):
1)Error message when switching characters after the waypoints screen has been loaded.
2)Slow character loading.
3)No transparency for images and some labels.
1-Fixed a bug that affected users with only Titan Quest installed. Various mods would be disabled and none of them would stay turned on (because they were disabled).
1-The ‘Relics/Charms In All’ and ‘Relics/Charms Are Relative’ mods for Titan Quest were also switched, this is now fixed.
1-I have created a new mod for Immortal Throne v1.10. ‘No Artifact Ingredients’ allows you to create artifacts without having to have the reagents required, only money is needed. This accomplishes the same thing as Bman’s mod, but has no other ties to it. This mod is not Direct2Drive compatible.
2-Added a note to Bman’s version of ‘No Artifact Ingredients’ to save before and after attempting to create an artifact, as there is a known issue with the game sometimes crashing when attempting to create one.
3-The ‘Relics/Charms In All’ and ‘Relics/Charms Are Relative’ mods were switched, this is now fixed.
1-Added a new mod by Bman for Immortal Throne v1.10. ‘Show Items Toggle’ allows you to press the show items key (filter key) in-game once to leave it on, or press it again to turn it off instead of holding it down. This mod is not Direct2Drive compatible.
2-Using Bman’s new code, ‘Remove UnCommon Items’ will no longer cause a crash.
1-The Raven’s ‘Experience Multiplier’, ‘Stat Points Per Level’, and ‘Skill Points Per Level’ mods have been rewritten for Immortal Throne with Raven’s new improved code. This also fixes the compatibility issue between Elysion’s version of these mods and the Defiler. The new ranges for all three are 1 to 250.
2-Rewrote both Raven’s ‘Unique Chance Multiplier’ and ‘Increase Chest Items’ to use new locations, as his new code for the other 3 mods interferes with the old ones and causes them to be disabled.
1-Bman’s mod ‘Relics/Charms In All’ has been renamed to ‘Relics/Charms In Uniques’ to avoid confusion with newly added mods.
2-Added a new mod by Bman for Immortal Throne v1.10. ‘Relics/Charms Are Relative’ allows you to combine any type of relic/charm together, allowing you to clear out all of those crap pieces to form one good piece if need be. The relic/charm you pick up will be turned into the relic/charm you combine it with. I have updated this to support Titan Quest v1.20 and v1.30.
3-Added a new mod by Bman for Immortal Throne v1.10. ‘Relics/Charms In All’ allows you to place relics/charms on any item, regardless of the item type that relic normally has to be placed on. I have updated this to support Titan Quest v1.20 and v1.30.
4-Added a new mod by Bman for Immortal Throne v1.10. ‘No Artifact Ingredients’ allows you to create artifacts without having to have the ingredients for them.
5-Added a new mod by Bman for Immortal Throne v1.10. ‘Remove Broken (Grey) Items’ removes those unwanted greys from chests and monsters. Be warned, monsters will be tougher. Based off of S_L’s work on the TQA program. I have updated this to support Titan Quest v1.20 and v1.30.
6-Added a new mod by Bman for Immortal Throne v1.10. ‘Remove Common (White) Items’ removes those unwanted whites from chests and monsters. Be warned, monsters will be tougher. Based off of S_L’s work on the TQA program.
7-Added a new mod by Bman for Immortal Throne v1.10. ‘Remove UnCommon (Yellow) Items’ removes those unwanted yellows from chests and monsters. Be warned, monsters will be tougher. Based off of S_L’s work on the TQA program.
8-Added a new mod by Bman for Immortal Throne v1.10. ‘Unique Chance Multiplier (Monsters)’ multiplies the chance that a monster will spawn with a unique item. The current allowed range is 2 to 30000. Based off of S_L’s work on the TQA program.
9-Updated Raven’s ‘Unique Chance Multiplier’ mod to include ‘(Chests)’ to differentiate between his and Bman’s multiplier mod.
10-From Bman, ‘Show All Damage’ has been updated for Immortal Throne v1.10.
11-From Bman, ‘Rockin’ Criticals’ has been updated for Immortal Throne v1.10.
12-Added the rest of the mod descriptions.
13-Both the ‘Unique Chance Multiplier (Chests)’ and ‘Increase Chest Items’ mods for IT have been rewritten with new code to be much smaller and faster to update. The new ‘Rockin’ Criticals’ mod also uses this new code, other mods will soon follow.
14-The new code being used for the mods will be a launch pad of sorts for when I have time to make the mods page more modular in that it will allow the user to add his or her own mods to the program to test and use, even share if they wish with others. Shared mods will be considered public and confirmed working mods that I deem “worthy” will be added to the Defiler with due credit. This is something that will take time to implement.
1-Added a new mod for Titan Quest v1.20, v1.30, and Immortal Throne v1.10. ‘Ignore Item Requirements’ allows your character to equip anything, regardless of what the stat or level requirements are. Not sure you want to hang on to that piece of equipment? Don’t know if putting those 10 stat points into strength is worth it for that piece of armor? Now there is no need! Simply equip it and try it out before you buy it, so to speak. ;) Note that this does not remove the requirement from the item, you can still see what requirements you do or do NOT meet, it simply forces the game to ignore them.
2-Readded the link for downloading the latest setup package, note that the setup will not work properly until I repackage it on a 32-bit system.
1-Fixed a bug with the ‘Unique Chance Multiplier’ for Titan Quest that would cause it to become disabled and unusable when various other Titan Quest mods were enabled/disabled.
2-Removed the ‘View Inventory (TQ Chest)’ menu item, at least until it gets updated.
1-Added a ‘Restore Files’ button to the ‘Mods By’ screen. This will only be enabled if backups of the original game files were found, when clicked this will delete your current modded files and replace them with the backups, leaving the backups intact to be used again later. Whenever you patch to a new game version, new backups will be needed. To help with this, if your detected game version changes, you will be given the option to remove your existing backups (so that new ones will be created automatically).
2-Added warnings for the ‘Increase Chest Items’ mods when a high value is used.
3-The fixes for having a missing character texture or out-of-range difficulty is now built-in to the Defiler. Simply follow the on-screen directions (for difficulty fixing) to restore the character.
1-Updated the ‘Increase Chest Items’ mod to support increasing a chest’s items by up to 50 (not recommended unless you have a very good computer).
2-Updated the ‘Unique Chance Multiplier’ mod to support multiplying the chance by up to 50.
3-Added a new mod for Titan Quest v1.20, v1.30, and Immortal Throne v1.10. ‘Remove Death Penalty’ removes that pesky experience loss those bosses like to give you. In Immortal Throne this also removes the tombstone normally created when you die.
1-Fixed an overflow error when enabling only the ‘Increase Chest Items’ mod.
1-The code for loading the version information and auto-detecting the version has been rewritten, this will solve some people’s issues where mods were disabled and the version wasn’t already detected for them.
2-Fixed a bug relating to the ‘Unique Chance Multiplier’ and ‘Increase Chest Items’ mods that kept it from actually increasing chest items, this works correctly now, as the first chest after Helos will drop 8 potions instead of 3. This affected Titan Quest v1.20 and v1.30; and Immortal Throne v1.10.
3-I have properly updated Raven’s ‘Unique Chance Multiplier’ and ‘Increase Chest Items’ mods to work PERFECTLY with Immortal Throne v1.10, have fun and try not to take up too much space with all the new items! :)
1-I’ve added a new mod for Titan Quest v1.20 and v1.30 and Immortal Throne v1.10. ‘Undo Masteries Anytime’ is a nice mod that keeps the in-game button for undoing your mastery available. You still need to remove your skills with a mystic, but you can undo the mastery and select another a bit easier, for those who don’t want to use the Defiler’s ‘Reset’ mastery features. Keep in mind if you do NOT remove the skills first, those skills stay present just like using the mastery reset feature in the Defiler. This does not work with the D2D version of IT.
2-I’ve moved the ‘Patch Titan Quest’ menu to the mods screen as my own ‘Permanent Patch Game’ mod. I feel it is a more appropriate place for it and will help avoid the confusion of having the menu and the button on the same form.
3-Added a new mod for Titan Quest v1.20 and v1.30 and Immortal Throne v1.10. ‘Disable Zeus Speech’ gets rid of that annoying text and audio after defeating Typhon.
4-Added a new mod for Titan Quest v1.20 and v1.30 and Immortal Throne v1.10. ‘Remove Skill Cooldown’ removes just that.
5-Updated the ‘Money Never Goes Down’ mod for Titan Quest v1.20 and v1.30.
6-Updated both the ‘Unlimited Health’ and ‘Unlimited Mana’ mods for Titan Quest v1.20 and v1.30.
7-Added a description for each mod, view by clicking the blue ‘?’ next to the mod.
8-Mods are supposed to be disabled when no corresponding game version is selected, this has been fixed.
9-I have removed the link to download the ‘FULL’ version of the Defiler from my program and from my website, there will be only the smaller download from now on. If there is a required file that you need, email me and I’ll upload it to my website. I’m having too many issues with the setup and people having ‘outdated file’ messages because of my 64-bit system and the way it packages it.
10-When the ‘Patch Game’ cannot determine the type of game your using, it will give you the option to patch as whatever type you wish or cancel.
11-Added a new ‘Supporters of the Defiler/Portable’ section to the Defiler with a list of those who have donated.
1-Revamped the whole mods area of the Defiler. To free up room, this is now contained on its own screen, in addition a new ‘SoulSeekkor’s’ section was added for a few simple mods I’d like to add. These may be for my use, but I’ll throw them out there for those who want to use them. This screen is a definite subject to change item, if I find a way I’d like to organize them better or if you have a suggestion, send it. Also, if Immortal Throne is installed it will display those first. If either do not have a game version set, they will be disabled.
2-Added a new ‘Money Never Goes Down’ mod for IT, this keeps your money from going down when you buy things, but still allows it to go up when you sell things or pick up gold from drops. This isn’t for infinite money, but can be used as such if you use the Defiler to edit your money high enough to buy any one item the vendor sells.
3-Added a new ‘Unlimited Health Player/Monsters’ mod for IT, this makes the player invincible and currently monsters as well. If possible this will be modified to be player-only at a later date.
4-Added a new ‘Unlimited Energy Player/Monsters’ mod for IT, this gives the player an infinite amount of energy and currently monsters as well. If possible this will be modified to be player-only at a later date.
5-Updated MaxSound’s ‘Freeze Time of Day’ mod for Immortal Throne, thanks to him for updating this so I could include it in my program.
6-Fixed an issue with the ‘Copy to Main Quest’ where the ‘Backup’ folder was not being deleted if the character didn’t already exist in main quest.
7-Important! The ‘Patch Game’ feature is now compatible with the Direct2Drive version of Titan Quest v1.30 (may also work for v1.20)! The Defiler checks which game (D2D or CD/DVD) you are using and patches accordingly.
8-Fixed an issue with the function that cleans up the path which was making it difficult to get network paths to work for people with characters or games on network drives.
9-Running multiple instances of the Defiler is no longer allowed.
10-You are now notified via a message on the main screen if you are not an administrator and the consequences. This might require another ‘FULL’ download to work for you.
11-I have disabled the auto-refresh for the character list and re-added the ‘Refresh’ button due to a number of people having issues with the check for character list changes.
12-I have re-enabled both the ‘Unique Chance Multiplier’ and ‘Increase Chest Item’ mods for Immortal Throne, they are still unsupported and when turned on are shown as red. They also tell you this when you turn them on.
1-Fixed a potential issue with paths being checked incorrectly by my file exists function, this may solve problems with the Defiler checking if your game files exist, etc. Updated some code to be more flexible with set paths.
2-The program now detects if either Titan Quest or Titan Quest: IT is running, not just Titan Quest. Also, both changing the difficulty or waypoints will now warn you if the game is running.
3-Having IT running will now enable the patch game feature, but trying to use it will state that it’s not needed for IT. This was done to avoid the ‘Patch Game’ will not enable question.
4-Unique Chance Multiplier and Increase Chest Items have both been disabled, you will be able to select either if you currently have them enabled, but afterwards they will stay disabled. If you wish to use these two ‘unsupported’ mods then you will have to continue using version 3.0.3.
5-Updated the loading of settings to properly load the game versions from the registry, etc.
1-Fixed a problem with Immortal Throne characters not getting the difficulty loaded, this was due to two new IT fields being added before it so the program didn’t recognize the location. Those who tried to change this either changed the wrong spot or got an error, causing their character texture to reset and difficulty to change; this caused the Defiler’s “Character texture or difficulty not found.” message. This should fix that.
2-Versions that were entered via the settings.dat were not being selected in the version comboboxes, this is now fixed. (Had no affect on the program.)
3-I have added support for Raven’s mods in Titan Quest version 1.30 as well as Immortal Throne version 1.10. This includes ‘Experience Multiplier’, ‘Stat Points Gained Per Level’, ‘Skill Points Gained Per Level’, ‘Unique Chance Multiplier’, and ‘Increase Chest Items’.
4-Removed Raven’s download links for his programs as they are out of date.
5-Removed the download link for TQ Chest, it is out of date and I do not know if it will be updated.
6-Removed the link to TitanQuest.net forums.
IMPORTANT: Note that the ‘Unique Chance Multiplier’ and ‘Increase Chest Items’ mods do not fully work as intended yet. I haven’t tested every situation, and they are stable, but currently having these enabled will disable grey, whites, and yellows from dropping from chests. This can be good or bad, I’ll be working on making this an optional aspect when I can.
1-Fixed a potential issue with the settings.dat file which prevented correct usage of game paths.
2-Fixed a problem with entering the game’s version in the settings.dat, auto-detection was running regardless of the entered setting causing the game’s version to result in N/A. This affected both TQ and IT.
3-Fixed a bug with ‘Copy to Main Quest’ and regular Titan Quest that resulted in a file not found message.
4-I have added a new section to this readme (**) with the purpose of describing the process of creating a manual settings file when needed for Defiler. It also has the complete list of tags thus far in one place.
5-Added descriptive messages to both the ‘Copy to Main Quest’ and ‘Make A Copy’ features for IT.
1-Fixed compatibility to detect Immortal Throne skills, this affected only the dream mastery and dream skills which previously were not being loaded.
2-Fixed an issue with the character auto-refresh which occurred when a folder existed under the character save path with no “player.chr” file under it. The Defiler would then continuously attempt to refresh the characters until the directory with no character file was removed.
3-The ‘Copy to Main Quest’ feature now transfers an Immortal Throne character’s caravan storage if it exists. This feature also now copies instead of renames the existing quest/map data if it exists. See note below.
4-The ‘Make A Copy’ feature now transfers an Immortal Throne character’s caravan storage if it exists. See note below.
5-Renaming a character in Immortal Throne is now a restricted feature, as doing so will cause that character’s caravan items to disappear. Once a way is found to keep this from happening, I’ll add the necessary code to transfer the character’s caravan. See note below.
6-Updated more of the in-program messages to reflect the fact that there is no longer a ‘Fix Me’ feature and that ‘Patch Game’ is used, or nothing at all in the case of Immortal Throne.
NOTE: There must be some kind of check for the caravan files so that duplicates are not made, I do not have a way to check or bypass this right now so ANY characters that are copies or in main quest from custom quest will lose any items in the caravan, please make sure you know this before doing either of these. It will not affect the original character being transferred or copied, but the target character will have no items in that character’s private storage.
(1st Immortal Throne Compatible Version)
1-Added “1.30” and “1. 10” (IT) for selectable game versions. Note that these are separate and each have their own combobox to select from that you may have to change.
2-Overhauled the interface to clean it up some.
3-Removed the ‘Refresh List’ button for the characters, the program will now auto-detect if the available characters change and will warn you and reload automatically.
4-Added the new Dream mastery and all possible combinations.
5-Fixed the Corsair (Warfare/Rogue) not showing up correctly as a class combination.
6-Immortal Throne owners can now edit their characters up to level 75 using the manual level edit or ‘Level Me Up’ features.
7-The waypoints screen has been updated with the new Hades act and can display/save these new waypoints. For non-Immortal Throne characters this new act is simply disabled.
8-Added support for detection of Titan Quest version 1.30 and Immortal Throne version 1.10 as well as the downloadable versions of them both.
9-Added support for Infinite Potion Stacking in Titan Quest version 1.30.
10-Added support for Relics In All in Titan Quest version 1.30 and Immortal Throne version 1.10.
11-Added support for Show All Damage in Titan Quest version 1.30.
12-Added support for Flying Bodies in Titan Quest version 1.30 (boy do they fly!).
13-Added support for Freeze Time of Day in Titan Quest version 1.30.
14-Bman has given me updated locations for Infinite Potion Stacking, Relics In All, and Flying Bodies for Immortal Throne version 1.10. These mods are found under a new IT bman mods menu so that both Titan Quest and Immortal Throne can be modded while in the Defiler. See the note below about Infinite Potion Stacking.
15-Updated the permanent file patch to support Titan Quest version 1.30. This is the same as using ‘Patch Game’ or TQ Vault Monitor, except it patches the physical file instead of memory so it is no longer temporary. You can disable it at any time by selecting the feature from the ‘Main’ menu again.
16-Updated the ‘Patch Game’ feature for Titan Quest version 1.30.
17-Removed the ‘Fix Me’ feature, this is obsolete now and causes too much confusion.
18-Added the ability for the Defiler to load Immortal Throne characters. This requires another path under the ‘Settings…’ that may need to be set. Also, another tag has been added in addition to [characterpath]:
[itcharacterpath]=C:\Documents and Settings\[username]\My Documents\My Games\Titan Quest – Immortal Throne\SaveData
19-Added two more changeable character tags: [Main IT Quest] and [Custom IT Quest]
20-Added new tags for changing the character tags via the settings.dat file:
21-Fixed the ‘Run TQ/IT’ features to also use Immortal Throne executables when available and also the downloadable versions of TQ and IT. Also added an option for running IT from within the Defiler.
22-Added a new tag in addition to [gameversion]:
23-Fixed a version detect bug.
24-Added a ‘Change IT CD-Key’ and ‘Disable IT Intro Video’ option for Immortal Throne. These and related features can be found under the ‘Game Options’ submenu under the ‘Main’ menu.
25-Removed the ‘Change Character’s CD-Key’ feature, it has very limited usage and causes confusion.
26-Removed excess IGN thread links.
IMPORTANT: The new Infinite Potion Stacking mod also allows infinite stacking of scrolls.
**All backup features have been disabled in this version due to compatibility. Look for an update in the future.
****Note that none of the mods within my program (including Bman’s, Raven’s, and MaxSound’s) are supported by the original authors. This is not their work, only based off of their work and as such it does not operate in the same way as their software. My software is designed to detect the multiplier used for Raven’s mods as well as the time used for MaxSound’s mod for ease of use.
V3.2.0 Full setup package, download this if you need the required files to run the program, not that you *may* need to download the latest 'executable only' to get the latest version of the program itself. Simply replace the old exe with the new one.
SSTQDefilerFULL.zip Submitted: 07-13-2006 / Last Updated: 2007--0-7- SSTQDefilerFULL.zip 24162 Downloads 2.8Mb V3.2.0 Full setup package, download this if you need the required files to run the program, not that you *may* need to download the latest 'executable only' to get the latest version of the program itself. Simply replace the old exe with the new one.
Just got 3.26 and when I try to enable Infinite Potion stacking I get an error message #75 saying that the process can't access game.dll in the IT folder as it's being used by another process, which it isn't. Any ideas?
Posted by CountMorbid at 2007-05-30 09:06:03 Voted 10.00 on 04/15/07
Omg, now after 3 reinstall of .NET 2.0 and 3 reboot, i finally was be able to launch TQCatalog and DefilerNET. Unfortunately they keep crashing, 1st one got errors with database and compilation, 2nd one got windows box error with "dont send report" button and stuff. Good for me i kept 3.23 somewhere =)
Posted by CountMorbid at 2007-05-30 08:57:08 Voted 10.00 on 04/15/07
Hey, Soul, i've just dld 3.26 but it doesnt work for me, i even tried to reinstall .NET 2.0 and reboot blah. Nothing for me, and similair prob with TQCatalog.. Any clue ?
Posted by SoulSeekkor at 2007-05-29 13:39:53 Voted 10.00
Ah, thanks for the catch! :)
Posted by CountMorbid at 2007-05-17 14:46:57 Voted 10.00 on 04/15/07
Ah, i just found something wrong on the Character stats page. For attributes, ratio is 4 = 1, but health & energy ratio must be changed for 25 = 1.
Posted by CountMorbid at 2007-05-16 04:16:35 Voted 10.00 on 04/15/07
Dont be sorry for having a life lol. Anyways keep on doing such a great work with Defiler, cheers !
Posted by SoulSeekkor at 2007-05-14 19:59:34 Voted 10.00
I've been busy with work and other things lately, and haven't had time for updating...what I have been working to do is fully convert the Defiler over to .NET code, and then update it. Once I finish with this I plan to add and update things once again, sorry for the delay!
Posted by CountMorbid at 2007-05-04 23:11:08 Voted 10.00 on 04/15/07
Ant news about a new Defiler vers.. ? Still got some probs using some mods. I.E. "No trash/white/yellow" mods still leave some yellows and whities, and those mods combined with your "No artifact requirement" crashes the game when trying to create a new artifact.
Hope this helps,
Thans phalzyr, I know the defiler but I thought It was easier... maybe soulseekor will solve that one time :D
Posted by aresthya at 2007-04-18 00:56:49 Voted 10.00 on 04/18/07
Awesome and very usefull
Posted by SoulSeekkor at 2007-04-17 09:25:36 Voted 10.00
The 'No Artifact Ingredients' mod is known to crash it seems, randomly...sometimes it'll work, and the next time you run it it crashes, I've added this as a note and created a new crash-free mod that's not D2D compatible that can be used.
shorlex: try removing the mastery outside of game with defiler program. I have same issue with the ingame option "undo masteries anywhere." but I can do it via program itself.
Posted by CountMorbid at 2007-04-15 06:49:36 Voted 10.00 on 04/15/07
Sorry for double posting but "No artifact requirements" is bugged, when clicking on "create artifact" the game closes and back to Windows.
Posted by CountMorbid at 2007-04-15 02:30:35 Voted 10.00 on 04/15/07
Hell, well done for the "charms/relics in all" mod, just what i wanted !
And the "Remove broken/white/yellow items" mods are nice, making game much harder, but still some monsters drop yellows (even when mod is on).
Dear developer, the program is fantastic, but there are some bugs at me.
First, with the new mod in 3.1.7, I cannot wear any weapons or shields (only because the level req), second, after using this undo mastery selection (after taking off all the skillpoints by a mystic as you wrote), I can choose the new mastery, but I cannot take any points on it.
Perhaps a solution on this problem? Thank you!
Posted by CountMorbid at 2007-04-12 01:15:35 Voted 10.00 on 04/15/07
Hey Soul, I got some requests for future mods, if possible ?
- First mod would simulate X players in the party which would make the game a bit harder, X (if activated) should be from 2 to 6 (like Diablo 2's "/players 8" commands :p)
- Second mod would allow to put relics & charms regardless where they could be put (amulets & rings, torso and so), ie : put Turtle Shell on a weapon, or Prometheus' Flame into rings.. and so.
If you dont want to or cant do them, it's not a problem i'll understand, though it would be great.